\(
\newcommand{\cat}[1] {\mathrm{#1}}
\newcommand{\catobj}[1] {\operatorname{Obj}(\mathrm{#1})}
\newcommand{\cathom}[1] {\operatorname{Hom}_{\cat{#1}}}
\newcommand{\multiBetaReduction}[0] {\twoheadrightarrow_{\beta}}
\newcommand{\betaReduction}[0] {\rightarrow_{\beta}}
\newcommand{\betaEq}[0] {=_{\beta}}
\newcommand{\string}[1] {\texttt{"}\mathtt{#1}\texttt{"}}
\newcommand{\symbolq}[1] {\texttt{`}\mathtt{#1}\texttt{'}}
\newcommand{\groupMul}[1] { \cdot_{\small{#1}}}
\newcommand{\groupAdd}[1] { +_{\small{#1}}}
\newcommand{\inv}[1] {#1^{-1} }
\newcommand{\bm}[1] { \boldsymbol{#1} }
\newcommand{\qed} { {\scriptstyle \Box} }
\require{physics}
\require{ams}
\require{mathtools}
\)
Math and science::Theory of Computation
Alphabets and languages
An alphabet is defined to be any [...]. The members of an
alphabet are [...] of the alphabet.
A [something over something] is a finite sequence of symbols from that alphabet.
A language is [...]. A language is [...] if no member is a
proper prefix of another.
We say that a finite machine \( M \) [...] if
\( A = \{w | M \text{ accepts } w \} \).
A language is called a [...] if some finite automaton recognizes it.